let's make cmpro happier. nw.
inder.c : WIP
samples fix from Osso (nw)
new NOT WORKING
Yori Zori Kuk Kuk [Dullaron, Kai Bauer, Brian Troha, The Dumping Union]

graphics roms not dumped yet, although I couldn't get it to boot, so might be a bit different
raidendx banking (nw)
New games marked as GAME_NOT_WORKING
------------------------------------
Space Warp (Century Electronics)  [Stiletto, Tafoid]
Fix dropped mame.lst update (nw)
inder.c : WIP
eolith.c needs faster EEPROM access like vamphalf.c, fixes fort2b again (nw)
raiden2: sprite placement and priorities (nw)
(MESS) pico.xml: more Japanese and Korean dumps added. [Team Europe]
(MESS) softlist: misc gb / gbc dumps added. nw.
(MESS) gameboy: added dump of Color GameBoy 188 in 1 multicart,
and partially implemented the required mapper [Team Europe, Fabio Priuli]


after selecting a game, the CPU always points to the correct bank of the cart,
but some games don't work anyway (e.g. Duck Tales, PacMan, etc.)
I don't have time to further debug this, at the moment, so I leave it to whoever
wants to take a look
raiden2: Does it blend? (nw)
Added destination base address for sprite DMA, fixes Purple laser visibility in Raiden 2/DX
rename (nw)
house shadows (nw)
it's not z80, and doesn't look like a simple clone of galaxian
my spacebar wants his money back
pve500 volume adjust (nw)