AIs are notified when a cyborg is slaved to it

Includes:
-Roundstart cyborgs
-New cyborgs
-Reclassified cyborgs
-Cyborgs when the AI wire is pulsed
Added tracking links to the notices
Included fixing cyborg camera names not updating when reclassed or renamed by admins
Added a notice for module changes as well.
Resolved conflicts and added an AI notice when a cyborg renames itself.

Also fixes the comments of the BORG_RENAME config
typo
Update unsorted.dm
Fix for freezing plasma from chemistry
Fixes R&D machinery materials adding exploit

Fixes https://github.com/tgstation/-tg-station/issues/3259
Made the teleporters (the one with the computer, power station and portal) link eachother at roundstart with initialize(). And also at New() because why not.
If you try to use the teleporter and the teleport was rejected for any reason (like having a nuclear disk), you won't get the chance to get a random damage from the teleport.
Fixes issue #2236.
Removed some spawn() calls.
Removed the chance of fail from the portal effects (the blue portals made with hand teleporters).
The portal datums will now return 0 if the teleport failed, and now use a new proc, start(), instead of New() to handle themselves.
Standarized teleport.dm from the helper_datums folder.
Removed the checks for centcomm z level and away missions z level for teleports. Now you can go there.
changed the /red messages from the teleports datum to span classes.
The "[something] bounces off of the portal!" were replaced for "The portal rejects [something]".
Removed an extra "the" on those messages.
Make violin stop cutting off other sounds
Fixes issue #2316
Mulebots will be able to pick up crates through plastic flaps again.
JaniBelt implementation
Whoops!
One more alteration
Resolved Conflicts:
	code/datums/wires/robot.dm
Updated to work with newer cyborg code.
Minor Fixes to 2.1.3

Fixed Telescience door name and access.
Added surgical drapes to ghetto surgery so they can get started
Updates the map merger to use 2.1.3
Fixed armory motion alarm not working