Remove whitespace from newBox position declaration.
sprite is now a property of box. Improves caching and makes it easier to read.
Added debug object and watch variables for all mesh axes and added mesh position to the ship.
Support behaviour changes in 0.2.1 (When pre-draw is called)
Updated controls to use velocity instead of position for kinematic objects. Simpler code and more correct.
Shuffled draw2D declare position to group devices.
Cached sprites for boxes rendering.
Added much greater variation of box spacing to make it more challenging
Shuffled touch controls position in code to better suit work flow. Velocity is grouped with input.
Remove rigidBody for boxes that have gone off the edge
Moved health update to be clearer.
Text rendering clarification & optimization.
Added text scaling and positioning based on viewport
Merge branch 'master' into dev_getting_started_article
Fixed screenport mapping in release mode
Updated changelog and bumped sdk version to 0.28.0