Examples clean up.
More examples clean up.
update octree and examples
added .clone() method to cameras
Fix for handling face colours in default attribute value check.
Fixed geometry colors check. See #3649.
Updated builds.
XHRLoader: Notify manager after executing callback.
Updated builds.
Simpler check for colors in geometry. As suggested by @WestLangley in af042be6ba96a7284e2d3301cc29e45014a4aedd.
Updated builds.
WebGLRenderer: Try to initialise 'webgl' context too. WebGLRenderer3: Check if gl is null.
Updated builds.
Fixed webgl_interactive_cubes_gpu example. Fixes #3707.
Merge branch 'camera-clone-method' of https://github.com/Slayvin/three.js into dev
Removed updateProjectionMatrix() from camera .clone()
It shouldn't be needed as Camera .clone() is already copying .projectionMatrix.
Updated builds.
Merge branch 'dev' of https://github.com/collinhover/three.js into dev
Removed removeMaterials and setMaterialIndex from GeometryUtils. See #3713.
Updated builds.