Updated Readme
Merge branch 'master' of https://github.com/oscjohnson/SSAO
Phong shading improved
Phong shading implemented, but it does not take account for materials.
Added include guards to all header files
Increased resolution to 800 x 600
Fix in makefile, it now detects new source files automatically.
Forgot to remove old makefile.
Mergefix
Removed unnecessary header includes, e.g. moved them .h -> .cpp
Fixed broken camera
Support for both directional/point lights added, pointer cleanup
* LightSource class is now refactored to a factory method.
* phong.frag adjusted to handle both of the lights.
* Some unecessary pointer usage has been replaced.
FPS counter implemented
Merge pull request #1 from oscjohnson/dev

Phong shading, Lightsource class, Camera bug fix and refactor.
Dynamic allocation of Camera and Window class implemented.
Mergefix
Merge branch 'master' of https://github.com/oscjohnson/SSAO
merged fixes on master
merged master with ramin branch