Removed being able to create sprites from images and text and added a method to create from json instead.
Fixed a sprite copying bug where it didn’t create a new id for the copy.
Fixed a bug that was grabbing the wrong JSON when the sprite was placed onto the canvas causing data loss.
Renderer support for text nodes.
Trying to fix animations.
Seem to have gotten sizing animation to work.
Separated offset logic for text and image sprites.
Converted textView implementation of text into UILabel, and modified the height of the UILabel to represent the same height Xcode uses by default.
Modified menu so that it shows play if the renderer isn’t running, refresh if it is, and it now pauses when the menu is brought in and unpauses when it leaves.
Fixed a bug created by last commit where back button was showing settings.
Change float to CGFloat.
Merge pull request #60 from ZuseApp/sprite-creation

Changed ZSSpriteView creation.
Converting floats to CGFloats.
Fix canvas to use text as a property
Collisions now being triggered, breakout now working but pong broken.