Added depth bridge, not tested yet :cake:
Imported animated mesh
New vertex type
Animation class
New vertex shader
Render animated function
WORKING
Merge remote-tracking branch 'origin/master' into Animation
Fiexd fullscreen
Merge :dancer:
MASTER PUSH MUAHAHAHA :eggplant:
Animated mesh
Merge animation
Frame time
Locked Camera
Merge with Master :feelsgood:
shittymerge