Update TextSprite.hx
rollback, wrong branch

github n00b
Update Sprite.hx
setAlign for TextSprite
relativeBasePath → localBase, externalBasePath → remoteBase.

Closes #191.
Never use Flash on Android.

Thanks @markknol, closes #212.
Hide tap highlight on some Android browsers.

Thanks @markknol, closes #213.
Merge pull request #202 from markknol/sprite-functions

Missing chainable convenience Sprite methods
OCD code formatting.
Add setWrapWidth.
Disable blob loading on Silk for now.

Amazon has been notified, maybe it'll get fixed on their end soon?
Closes #194.
Replace leading tabs with spaces to satisfy yaml.

The mixed tabs/spaces thing should be fine since the multiline values in
flambe.yaml are all markup (XML/JSON).

Fixes #215.
Add viewport minimal-ui.

Seems to works well in iOS 7.1, closes #214.
Unescape certain characters during parsing.
Add -D flambe_transparent for transparent canvas backgrounds.

Only works in HTML, since Stage3D doesn't support wmode=transparent.
Add a missing step.

Fixes #223.
Fix System.hidden detection on Android.

And possibly iOS. The throttle event actually was getting fired, but
only when the app resumed, which was kinda useless.
Update README.md
Added features to Rectangle

- Added top, right, left, bottom
Add flambe_disable_hide_mobile_browser.

This disables the scrollTo() hack that hides the location bar in some
mobile browsers. Since it seems to only work in iOS 6 and Android 2.x,
I'm thinking about removing it altogether, but for now it's behind a
compiler flag.

http://www.html5gamedevs.com/topic/3848-windowscrollto-hack-to-hide-mobile-address-bar-still-relevant/