Fix for surface not being re-added to Game singleton sometimes
Added Fling animations and flings for containers (and a fancy implementation too!)
Removed all touch related code. Now solely reliant upon gestures.
Fixed dumbbbb switch fallthrough in Shape's gesture handler
Allowed gesture's to be directly passed to a shape
Used ^ in GameLoop to make continuous scrolling gestures very efficient (and work with fast motion)
Added some descriptions for a few of the changes to the library
Streamlined a bit of Container