water plants should pretty much be functioning now, although the textures are still needed and I guess spawn parameters could be worked on. Also updated height-based temperature. IRL, temperature declines linearly with altitude from sea level, but to replicate this in TFC causes weirdness due to the scale. instead, temperature decreases exponentially from sea level to 255, reaching the same decrease as it would have had it acted linearly. Temperature decreases linearly after this, until y = 584, which represents the lower-upper troposphere. above 11 km irl, temperature remains constant for the most part.