Changes the 'multibelt', aka the father of belts and adds extinguishers to toolbelts (atmos nerds rejoice)

Too high to make a changelog look at the code

I also removed the var edited belt on the map and added two leather belts around the map
I felt like adding them to the stealth suit description felt a lot better than the gorlex marauders, aka the blood-red suit mercs. The design fits the spider clan aesthetic a lot better, and there's no saying that the syndicate doesn't get their tech from a ton of sources (evidenced in the weapon descs)