Data : removed 'v_shot.mdl' (temporary stuff from OpenQuartz).
Game : removed most precache_sound and precache_model calls (which were
for stuff which does not exist).
Game : removed modelindex_player and modelindex_eyes vars.
Pack-it script : copy 'Makefile' to source/
Data : added 'fonts/bigchars.tga', a simple bitmap font, sourced from the
iodoom3 "doom3 minimal assets" package (under a public domain license).
This is a place-holder (except perhaps for the console).