Added reloading and weapon cooldowns
Shooting seemed to work as intended, starting framework for animations
Adding in bullet animations
Fleshing out animation
More animation
Compiles animation, need to set correct paths for particle files
Bugs update
Debugging animations
Wading through backtraces
Animations are spawning but having massive memory allocation problems
Starting to have major memory problems some how, trying to fix animation
Updating last commit
Most of the problems are caused by memory leaks and poor memory management, trying to reclify it where I can
Still sifting through animation stuff
Fixed animations, was putting tempoary variables in a vector and trying to reference them later
Working on getting the animation to a point I m happy with
Fixed bullet ricochet sprite
Shoot animations proc of non character entities
Finding good sprite sheets
Readme change