Added types.json and everything.json

Ok so lets try to commit early and often...

So this might be a terrible idea but I'm just
running with it for now.

The idea of everything.json is that it should give
you all the information you need to build any object
with a simple string name key lookup.

types.json simply reduces the clutter of everything.json
by accounting for type-wide attributes like weapon range
or armor defense dice.

These two json files largely make obsolete weapons.json,
items.json, and armors.json. At least, I think they do.
I am going to keep those files around for now.

everything.json! everything is cool when you're part of a
team!