Refactored some tournament.rb code.
tournament now initiates a second round of unpopulated games
Refactored tournament class, specifically tightened up random team seeding
Needs to be tested! But creating a tournament should now generate a full bracket structure
Tournament generates proper structure for 8 and 16 teams
Halfway through implementing tournament creation for arbitrary pool size
Created test file for tournament model
Merge branch 'master' of github.com:Sanbornh/el_torneo into s_working

Just getting most recent updates
Added method to game to allow easily adding a team to a game
Work continues on tournament.rb
Merge branch 'master' of github.com:Sanbornh/el_torneo into s_working