added todo list for the next round of work
added a new stylesheet found at opengameart.org and began to incorporate it
adjusted buttons on the stylesheet to remove the side decorations
added all remaining elements to the style sheet to use the new skin
tweaked lots of UI elements to work with the new skin
fixed splash damage bug that prevented the center target from receiving damage, and also applied 100% damage to all targets. also changed target distance on flame and quake. flame is single target and has greater range, quake is splash and has shorter range