Fixed possible null pointer bug in VectorWorld.getTileEntity. This now returns null if world object cannot be found.
Minor change to energy network to decrease network unload issues
Adapting a bit gitignore and build.gradle
Fixed possible ArithmeticException in EnergyNetwork on dedicated server startup. Conductor buffers before populating would attempt to iterate and return zero.
Added casting check to read method in EnergyStorageHandler, should fix any loading issues of old game data
Failed to push imports
add Patreons

Starting to add Patreons
Changed RF compatibility to force UE to RF ratio to min out at 1 to fix rounding to zero issues.
Applied rounding check to buildcraft compatibility
Applied rounding check to RF static forwarder, will increase energy cost in some cases but prevent free energy when using RF inputs
Fixed RF  issue for UE machines when receiving power
Changed buildcraft support to set machines min capacity to at least 1 Mj fixing power issues with machines that store less then the BC ratio
Adding support info

Adding Support info
adding utility method to check wether Vector3 is within proper minecraft bounds
Revert "adding utility method to check wether Vector3 is within proper minecraft bounds"

This reverts commit d7d818e62950d7d101ae0de5de78eba0bd8a02a5.
updated support channel name

changed support channel name from UniversalElectricity to UE
Update README.md
Merge branch 'master' into UE-1.7

Conflicts:
	.gitignore
	README.md
	build.gradle
	src/main/java/universalelectricity/api/vector/VectorWorld.java
	src/main/java/universalelectricity/compatibility/ModuleBuildCraft.java
	src/main/java/universalelectricity/compatibility/ModuleThermalExpansion.java
	src/main/java/universalelectricity/core/asm/template/tile/StaticTileForwarder.java
	src/main/java/universalelectricity/core/asm/template/tile/TemplateTETile.java
	src/main/java/universalelectricity/core/net/EnergyNetwork.java
	src/main/scala/universalelectricity/api/core/grid/electric/EnergyStorage.java
Some more generic work on Node and Grid