Bug 1025489 - Stop using gfxImageSurface in the GL code. r=Bas
Bug 1025490 - Stop using gfxImageSurface in the layers code. r=Bas
Bug 1025494 - Remove dead code in ThebesLayerD3D10 that creates a gfxD2DSurface. r=Bas
Bug 1025553, part 1 - Change the names of the members of gfxMatrix to match the names of the members of Moz2D's Matrix. r=Bas