//Master/CDG-Solar-Unity/

- Added better textures from a purchased texture pack to all currently defined bodies and updated all materials
- Added MilkyWay textures (Generated from Pano2VR), Material skybox
- Added a glow effect and modified the alpha channels of all materials accordingly (GlowEffect is a pixel shader that uses alpha_test to determine the intensity of the effect on a per-object basis)
- Added a tractor beam script to all bodies
- Added video and transitional spheres to all bodies
- Added code to lock the z-axis on SolarController02... still seems to need some work as there is still a bit of dollying going on
- Added an outer coronal sphere to the Sun
- Various tweaks to values for interaction tuning
- Verified OVR head-tracking
//Master/CDG-Solar-Unity/

Git overlooked these files in previous commits for some reason:

- Removed bad UI call in OVR code that was causing a null obj ref in OVRManager
- Updated scene file
- Accessor to parent in GenericComponent
- Project settings
- Refactor of FlightController and associated classes
//Master/CDG-Solar-Unity/

- Added a new flight controller with mouse support
- Added xbox right trigger support for cycling through controllers with an audio indicator
- Removed the .mov file as it violates github's file size policies and git's pathetic ability to handle large binaries
Trying again to remove the damn binaries.