Working on clising games
Refacto and fix game end system
Merge pull request #20 from Elao/closing

Refacto and Fixed end game system
Close rooms when they're empty
Fixed most JSHint errors
Paper.js optimisation
Fixed remove game detach events
Quickfix
Removed npm log
Simplify trails
add lodash as a depdency in bower
add lodash as un dependecy in node
add BaseBonus shared model
add bonus server model
add bonus client model
add a bonuses stack to BaseGame model
add random bonus popping capabilities to the game during a round
add bonus stack cleaning on new round
add binding on bonus:pop and bonus:clean
add bonus popping  and bonus clearing methods