add creature.in_range(x, y, range)
change inrange() to squaresinrange(x)/returns list
squares seen works perfectly
test LOS, easy to read/understand results
bugfix rangefinder for right edge
hypnotize works
mutate works
changed holograph to hologram... LOL
teleport works
resurrect works
disrupt and disintegrate work
minor fixes
emp/virus on commander works/mutate allies fix