Merge branch 'master' of https://github.com/rheit/zdoom
- Remove a duplicate of a custom offsetof macro.

It's already defined in cmdlib.h .
Animate switches when bumped
Fix compiling with provided VS 2005 projects
- added jpalomo's submission to make freelook a 3-state setting, like crouch and jump. This required moving around the flags a bit so demo compatibility had to be bumped. It may also require adjustment for launchers that can set the dmflags.
Merge branch 'master' of https://github.com/rheit/zdoom
Merge branch 'redundant_offsetof_macro' of https://github.com/edward-san/zdoom
Merge branch 'upstream' of https://github.com/Edward850/zdoom
Merge branch 'master' of https://github.com/rheit/zdoom
- fixed: fog must be disabled before drawing the HUD model, not after it.
Merge branch 'master' of https://github.com/coelckers/gzdoom into osx