Don't fade damage completely
Update .gitignore for AC 1.2
Import AssaultCube 1.2.0.2 [r7662]
Merge branch 'ac'

Conflicts:
	source/src/entity.h
	source/src/protos.h
	source/src/server.cpp
	source/src/serverevents.h
	source/src/serverfiles.h
Fix GUN_RIFLE -> GUN_CARBINE
Fix headshot detection