Uncomment eaglview release CCEAGLViewImpl-ios

This is leaking the eaglview when the Director is purged.

In our case, we are leaving the cocos environment on some views which
are implemented with cocoa, and because this eaglview is not being
released, it is getting notifications for keyboard events, and trying to
access stuff on the NULL eaglview, crashing our app.

Uncommnenting this line seems to fix the problem for us, and we haven't
been able to find any nasty side effects.
eaglview shouldn't be released here
add shader linking log

add shader linking log
Update CCGLProgram.cpp

add shader linking log
Fix crash when missing image resource of FNT font.
Adds Math Performance test.
The fix for recognizing android arm64 device and using NEON64 for  android arm64 device.
Workaround for missing __ctype_get_mb_cur_max function in ndk-r10c
Updates loop count and step count for Math performance test.
Adds UnitTest for MathUtil
Updates Xcode project for Math perf test
Update MathUtilNeon64.inl

Rewrite  CrossVec3 function code
Adds PerformanceMathTest.cpp
Reverts GCC_TREAT_WARNINGS_AS_ERRORS=YES for Xcode project of cpp-tests.
Typo fix for the name of MultiTouchTest
Adds PerformanceMathTest for win32.
Adds PerformanceMathTest for wp8 and winRT
Merge pull request #61 from huangshiwu/wp8-arm64-juno

Adds PerformanceMathTest for wp8 and winRT
MathUtilTest is only available for optimized instructions.
Merge branch 'arm64-juno' of https://github.com/dumganhar/cocos2d-x into arm64-juno