adding indentation to if statement in cmake
franky adds function to enable/disable depth testing for opengl es
franky fixes compile error on android
franky fixes old code that didnt build
renaming script logging internal function
adding an android main that calls the main function
android windriver
adding the android toolchain and adding path to the app glue form the ndk.
adding macro to build android app.
porting material to gclfile
making texture resource manager and shader resource manager platform agnostic
porting texture resource to use gclfile
making shader class to load gles when in ES
pushing the texture pixels to opengl
Adding IsReady function to windriver
making the android windriver work.
registering the asset manager in the android main.
Adding accessor for texture in Material class
making es renderer work on android.