[NodeVector, Pathfinding] Filled out NodeVector. Added it to pathfinding.
[Pathfinding] Removed unused code.
[PointerGraph, NodeGraph] Reverted PointerGraph to NodeGraph.
[NodeGraph, NodeMap] Renamed NodeGraph to NodeMap
[BoolMap] Added BoolMap.
[NodeMap, BoolMap, NodeVector] Removed setup and destroy functions.
Everything works as intended. Cleanup will happen before merge to master branch. Disabled wait() for fps gain.