rewrote bcd_add/sub according to official doc
(mess) x68k: reduce tag lookups and fix adpcm (nw)
hd63450: add drq lines (nw)
namcona1.c: rewrite tilemap drawing, fixing MT 05499 [Alex Jackson]
tc0100scn: updated to use inline configs. nw.
tc0480scp: updated to use inline configs. nw.
(MESS) snes_slot.c: nuked some auto_allocs, using dynamic_buffer instead. nw.
k054338: updated to use inline configs. nw.
k053936: updated to use inline configs. nw.
(MESS) pce_slot.c: nuked some auto_allocs, using dynamic_buffer instead. nw.
(MESS) sega8_slot.c: nuked some auto_allocs, using dynamic_buffer instead. nw.
namcona1.c: use set_palette_offset for tilemaps; use GFXDECODE_RAM; more cleanups [Alex Jackson]
Fixed build. (nw)
konamigx: better wet/dry levels.  Will tune these more later. (nw)
(MESS) nuked a few more auto_allocs, using dynamic_arrays instead. nw.
td0_dsk: cleanup (nw)
ATTN Aaron: the core does not seem to like large amounts of RAM and dies with
"FATALERROR: Duplicate save state registration entry (memory/:maincpu/0/00000000-ffffffff)"
is this a limitation of the save system or a bug?
silencing cmpro. nw.
this fixes golgo13 (note: namcos12 is the only place where psx vblank_state is used, we should be safe)
t6a04: updated to use inline configs. nw.
Bump UI gfx viewer column limit up (nw)
mb_vcu: updated to use inline configs. nw.