bug fix http://bugs.openmw.org/issues/428
improvement to bug fix http://bugs.openmw.org/issues/428
Revert "improvement to bug fix http://bugs.openmw.org/issues/428"

This reverts commit c0d07fbdc9023b76853e2a0b20d9649e9eca1f0a.
Revert "bug fix http://bugs.openmw.org/issues/428"

This reverts commit 8dd930cf97fc4a0fee398a31209fabf24ad7fcb1.
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
added npc hit reactions
improved, added knockdown after falling
more improvements
error fix
resolved accompanying minor problems
Fix for VS2010-Debug: manual assignment operator and cctor added for MMWorld::ContainerStoreIterator
Windows-specific definition to omit inclusion of unused stuff from Windows.h
Windows-specific definition to deny SDL from providing it's own WinMain()
resolve conflict in character.cpp
For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire
Closes #1083: Fix werewolf change handling
Changed crashcatcher's uname system info retrieval and cleaned indentation
Make sure materials are built before trying to determine their transparency
Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)