Changed design of the UI.
AttachmentPoint objects can now be added to the rig.
Removed obsolete functionality.
Removed target axis (obsolete)
Removed obsolete functionality, added functionality for realtime editing.
Removed println
Added menu items for rig creation.
Object could be linked to themselves.
Added support for FuzzyParameters and ListParameters.
AssetLevel was loaded twice.
Level now has a save method that is used to write the level to file, this makes it easier to implement
levels with different save behaviour/methodology.
Added writeQuaternion functionality.
A gizmo can now use an additional quaternion rotaiton if set in the prefab (useful for RevoluteJoint objects).
Removed unnecessary imports.
Gizmo can now use additional rotations, as set in the prefab (useful if the prefab uses a complex local rotation mechanism, as used in the RevoluteJoint for example).
A prefab can now have a FuzzySystem parameter.
Support for indexed properties.
Support for FuzzyParameter object.
MeshObject can now be used inside a rig (BodyElement implementation).
User interface that can handle FuzzySystem objects.