Allow support for multiple mine victims. Commit from my phone, not tested
Added detonation time to accurately tell if mine was the killer
Wrote better support for multiple kills per mine

Removed victim information regarding the mine including the proposed vectors containing victim IDs. Instead now we're checking for the position a player died and see if they are in the range of the mine and were killed by the server
Merge pull request #1 from allejo/development

Allow multiple kills per mine