Initial commit
Very rudientary grid drawing!
Scratch
Merge branch 'master' of github.com:dmazin/asteroid-tycoon
Fix width and height

So now grid[x][y] makes sense
Merge branch 'master' of github.com:dmazin/asteroid-tycoon
Add notion of terrain types to the grid
Abstracted size of game world

Make the grid parameters arguments to
init_stage
File splits
Merge branch 'master' of github.com:dmazin/asteroid-tycoon
fixing mistake
Fixed a few bugs
State
Merge branch 'master' of github.com:dmazin/asteroid-tycoon
lib
Imports
Fixed more typos
Merge branch 'master' of https://github.com/dmazin/asteroid-tycoon
Fixed more typos
Move Tile code to game.js