Use glVertexAttribDivisor() instead of glVertexBindingDivisor() in legacy VAB implementation
Use glVertexAttribDivisor() instead of glVertexBindingDivisor() in legacy VAB implementation
Merge branch 'fix_legacy_vab_divisor' of https://github.com/mrzzzrm/globjects into fix_legacy_vab_divisor
Merge pull request #261 from mrzzzrm/fix_legacy_vab_divisor

Fix legacy Vertex Attribute Binding divisor