text fix
timing fix
deflects happen too much
LoP should always do damage
give jesters their baseline again
label status effects like so
get all available status effects
adjusting bindings for Prone
"bugfixes"
basically reverted a change because lol duh
adding tomatoes
adding more things
adding a base name so spells can be definitely referenced by name
do not hit if the target is already dead
refactoring battle effect code
adding rogue class for sure, closes #195