bio is off by default until a fix
Small fix
shaders can be activated/deactivated with g3d_use_shader()/g3d_no_shader()
merge
Merge branch 'master' of ssh://trac/git/robots/BioMove3D
Add new interface parameter class
Merge branch 'master' of ssh://trac.laas.fr/git/robots/BioMove3D
Fix Case
Fix
small fix
New visibility function supporting multiple objects in one passage
Add object visibility display
Add hri_costspace to root folder
Merge branch 'master' of ssh://trac.laas.fr/git/robots/BioMove3D
Fix compilation error withour LIGHT_PLANNER and modify hri_costspace paths
Small fix
Add new folder for qtMainInterface
Cleanning qt folder
Remove useless files
cleanning