Switched to using the explosive value in cfgAmmo instead of maintaining a list of explosive bullets
Combined all the explosive sequences and explosion files into one file as they were all related anyways
Added sanjo's functions so I can use a dictionary to track the IEDS, rather than the old array method. This will open up many doors in terms of creating IEDS mid mission and giving them to JIP'
Fixed description.ext so I can use the dictionary
added tests file to show the example of how to use the dictionary
Combined all creation functions into a single file and combined all ied effects into a single file
Combined all the rest of the relevant functions into their appropriate files to help keep this project clean.
Huge refactoring done, beginning to phase out the old Ied.sqf file. Added a model file as a reference for how I am planning on storing IEDs now. For each item in the intitial IEDarray, a section in the dictionary will be created. When I finish other methods, any ied section created mid mission will also be stored here.
IED item is now being created for a single ied method. still need to create the trigger work
trigger has been created and the trigger condition code is also working. Now to have it actually create the explosion...
Motion sensor explosions now work. Added fragmentation as well
updated the model, so it will be easier to do things later on. Updated the rest of the code to reflect. Creation now hides markers if the boolean flag is true
working fake ied creation function and storage
Random ied spawner is now recreated. Next up is to add safezones, disarming, projectile detection, and clean up functions
Fixed bug with predefined locations. SafeZones now work
The "All" markers are now working
The initial ied sections are now created in parallel
Disarming now work. Haven't tested JIP yet, but added code to hopefully handle that. Should also handle creating IEDs mid mission with the disarm addaction
Secondary ieds now spawn
Projectile detection now implemented. Completely removed IED.sqf, as it is now obsolete. Still need MP testing.