Base files
Fixed CMakeLists.txt for protobuf and removed FindIrrlicht.cmake not
needed
Add protobuff submodules
visual studio files and .gitignore
basic server listening for connexions
getting nickname and password of user through protobuf
Mysql c++ connector for Visual Studio + DLL file
First MySql test, create user when client send message connect
Big server cleanup !
Process message only if parsing was successfull
Hash password in DB.
Build config for unix
Secure login server side
Server now send callback message if user succesfully (or not) logged in
Code cleanup
Add CMake user generated file to gitignore
Fixed network communications (array buffer instead of string buffer)
Tryed to improve login
Fixed various memory bug with managers / proper step logging messages
Add -Wall and -pedantic to CMake
Fixed warning in md5 | operator
Storing login id in peer data when connected. This should be modifier, in peer data we should store a Player objet not yet filled and delete it when disconnect.