Ensuring smoothness between bond lines.
Merge branch 'continuity' into develop
Rotated FluffContainer inside characters and removed wonky rotation hacks in fluff spawn.
Bungie-bond now works properly (no need for rigid bonds). Starting bonds in cradle pull players to walls and a bungie-bond between players makes really interaction in ether.
Changed pulses references to fluff references, except for hazard pulses.
Replaced references to Converser to Character.
Removed currently unused scenes and updated scene names
Attempted to cleanup materials folder. Hard to tell if some material are still in use. More cleanup needed.
Replaced references to Connection with references to Bond. Fixed prefab and material issues that resulted from clean-up. Some materials may need to be fixed better.
Split PartnerLink into three scripts, CharacterComponents to hold references to components and children, Attractor to handle attraction (formerly absorption), and FluffHandler (formerly FluffSpawn) to handle character specific fluff attachment and spawning.
Fixed fluffs weird failed attachments to objects.
Merge branch 'feature/cleanup' into develop