The client handles the server sending the same score multiple times to overwrite the previous entry.
Thanks Lex! Closes #319
Gracefully shutdown event loop, closes #346
Make connect event implement cancellable, closes #338
Set local address to listener address, closes #337
Clean up code style surrounding bootstrap creation
Set local address to listener address, closes #337 (reverse-merged from commit 57793e93f0f940edb3636e18d3117b8fb1667f78)
Close #348 - translation key
Protected access please
Fix formatting
Downgrade to @netty CR1
Connect via bound address - closes #337.

Blame JacobiCarter if this breaks
Update to netty CR3
Add global PlayerCount if target is "ALL"

This allows bukkit servers to get the global bungeecord player count.
Add atomic close tracking. Closes #370.
SLightly more atomic locations.yml saving to guard against ctrl+c'ing users
Just swallow the error because thats what we did before.
Update warning
Merge pull request #372 from roblabla/patch-2

Add global PlayerCount if target is "ALL"
Close issue #374 - take a lock when checking channel state / writing