SimplexNoise example implementation.
Removed SystemUiHider, didn't look good.
First proper commit of the Automata prototype, now in debugging phase.
Quick attempt
Made the type-attribute work, automata still crashing on mixed vertex/texel array.
First working version of the "GPGPU" gadget renderer.
Finally found the issue, as suspected it's a total OpenGL newb issue.
Preparing a clean version of the PoC code for v1 of my talk at NVScene.
Further cleanup in code. Preparing for a first release.
More cleanup following the presentation.
Added slides