Bug fixes, static waterlevel, chests working, bedspawns moving with
crafts, collision explosions only happen when cruising
Fxied bug with torpedo explosion null pointer error
Test for mwkaicz changes
Changes from mwkaicz including:
- Ships don't sink through the void anymore
- New craft options:
	canHover - For Hovercraft, which follow the contours of the land
	canHoverOverWater - Same as above, but over water
	moveEntities - if false, the craft will not move players or entites on
	it (IE: for torpedoes or rockets)
	useGravity - if true, the craft will fall over time
	hoverLimit - the distance above the ground the craft will hover to
	harvestBlocks - list of materials through which the hovercraft will
move 
	
I could not automatically merge this pull request, so I had to do it
manually, which lost all version information. Please note these changes
should be credited to mwkaicz, not me.
Bug fixes:
	localization errors will no longer crash the plugin
	it notifies the console if it finds no .craft files
	double chests will give an error to the user on craft detection rather
than just throwing exceptions
	bed spawn updates will occur during map updates, and only if beds are
present
Fixed intermittant bug with rotation
Fixed bug with collisionexplosion caused by the explosion not
originating in the block's center
Update DetectionTask.java

added detection of double trapped chest
Update RotationTask.java

prevention connection chests
Update TranslationTask.java

prevention connection chests
prevention connection chests

prevention connection chests
prevention connection chests

prevention connection chests
prevention connection chests
Merge pull request #3 from mwkaicz/master

prevention connection chests
Merge pull request #85 from msummers123/master

Various fixes and new features