removed unused includes
"Activated" Deferred Rendering code
Added PI

Added default constructor for Vector3
Added Float4x4 struct
Early camera code
Effects fix
Added viewport to camera
FillGBuffer Started
Added UINT

Added ReleaseCOM and SafeDelete
Removed DXModels. for now..
Mesh added
Tried to fix
small change
Graphics update
We can now render a Triangle!
Added support for DisplayModes
Changed window settings
Merge branch 'Linux' into Erik

Conflicts:
	Breakout/Breakout/Graphics/GraphicsManager.cpp
	Breakout/Breakout/Graphics/GraphicsManager.h
	Breakout/Breakout/Graphics/IGraphics.h
	Breakout/Breakout/Program.cpp
Delete
Merge stuff