Testing out branch management. Nothing to see here.
Delete IfImHereDeleteMe.txt
Fixed Disease Splicer NanoUI template errors.
Added a station map to NanoUI, this map can be used by any NanoUI to display live/dynamic elements on a map.
The map functionality has been added to the crew monitor console to show active crew trackers, this is working but needs refinement (icons etc.).
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Improved Crew Monitoring Console map.
Added icons for use with map.
Added PDA check in wear_id slot to get any potential id rank.
Update NanoUI Live Map.
* Simplified how items are positioned on the map (e.g. ((value.x - 1) * 8) is now just value.x, scaling is applied later).
* Added four zoom levels (x1.0 to x2.5, triggered by links in the template).
* Moved the "Generate NanoUI Map" into the Server tab, to prevent it being used by admins accidentally.
Vending machines don't vend on suspended accounts
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
removes second sleeping notification
Merge pull request #5720 from Zuhayr/dev-freeze

Dev freeze
Integrated crossbows/pneumatic cannons into launcher gun type, added back sprites.
Fixes Runtime Error, doesn't query for PIN on lowest account security level
Cans now actually make use of the new 4x4 grid
Moves paperbin to OBJ_LAYER - 0.1 to prevent clipping
Fixes some doors in Engineering to make use of Engineering-Access rather than Power-Equipment. Adds Security EFTPOS device to HoS' office.
Mutineers and Loyalist will now show up properly in antagHUD.
NanoUI updates.
* Map gen verb is now limited to those with server access.
* Added Z layer support.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev