initial commit for switching to a scene manager and modularising the codebase
commit dependencies
updates to mono compatibility
fix crash due to sonic-annotator path not being found
remove audio wrapper from base OnsetDetection class
rename private variables and cleanup some code
adjust correction - still needs tweaking on per song basis I think. how to fix?
reflect removal of audiowrapper from onsetdetector class
initial implementation of refactoring the stage code into its own class
adjust polar polygons to use the polar vector class
change type of polar vector values to double
convert ToCartesianCoordinates() to static
initial implementation of moving game code into a separate class
fully implement game functions into stage class - can now be used
support for n-sided polygons
fix stage not rotating becuase _direction was always 0
support for n-sided polygons
remove unneeded code
switch over to scenemanagment system and new (old) camera class. this lets us zoom in and out, easily translate, draw text(soon!) and other fancy stuff!
update variable names to match naming conventions (though they change all the time, is there much point?)
needs it so bad