Fixed/removed leftover code that caused a crash when activating a sarracenia block.
Merge branch 'master' of https://github.com/FossilsArcheologyRevival/FossilArcheology
Updated es_ES/zh_CN/zh_TW translations with placeholders.
changed internal name of drum to fossil_drum. Maybe this fixes a compatibility issue.
Added achievement IDs to config file under GENERAL.
Fixed nautilus model so it appears inside its hitbox.
Fixed mysterious figurine texture and not showing a model when placed.
Fixed odd bug where some fossilized models dropped 2 bio fossils when destroyed instead of 1.
Fixed Skull block/lantern having faces on front and back.
Fixed dilophosaurus looking up instead of down at the player
Fixed mammoth not showing furless state after being shaved
Updated language files.
Added coelacanth, they spawn naturally, can also get them same way as Nautilus. Living Coelacanth will randomly spawn 1 of 3 types.
Tweaked several dinosaur sizes
Coelacanth can be picked up same way as Nautilus
Adjusted chest loot.
Added missing coelacanth key to en_US.lang
Fixed analyzer texture not displaying in the right direction.
Fixed worktable texture not displaying correctly.
Shifted achievement IDs so they do not conflict with Mystcraft out of the box.

Last commit for 6.1 update.
Shifted achievement IDs so they do not conflict with Mystcraft out of the box.
Tweaked Coelacanth.
Merge branch 'master' of https://github.com/4f6f3b/FossilArcheology
Merge pull request #289 from 4f6f3b/master

6.1 Update