Added assert on input values for glm::perspective
Updated GLM 0.9.4.4 release note
Fixed merge
Back ported resolution for issue #71 for znear == 0 bug into branch 0.9.4
Fixed test crash due to the normalization of a nan vector
Fixed merge
Fixed operator*(mat4x4, vec4)

Calculate Add0, Add1, and Add2 using operator+ (instead of *)
Merge pull request #87 from nikodil/0.9.5

Fixed operator*(mat4x4, vec4)
Added assets in perspective
Merge branch '0.9.5' of https://github.com/g-truc/glm into 0.9.5
Minor fix

1. type_vec4.hpp
__declspec(align(16)) produces a compiler error on VS2012:
func_common.inl(634): error C2719: 'a': formal parameter with
__declspec(align('16')) won't be aligned
core_func_common.cpp(310) : see reference to function template
instantiation 'glm::detail::tvec4<T,P> glm::mix<float,highp>(const
glm::detail::tvec4<T,P> &,const glm::detail::tvec4<T,P>
&,glm::detail::tvec4<bool,highp>)' being compiled
with
[
T=float,
P=highp
]
and a warning on CygWin using gcc 4.7.2:
type_vec4.hpp:40:31: warning: 'align' attribute directive ignored
[-Wattributes]

2. gtx_bit.cpp
glm::uint32 x_max = 1 << 13;
glm::uint32 y_max = 1 << 12;
result out of memory on my machine.
Fixed use of intrinsics in pure mode #92
Fixed use of intrinsics in pure mode #92
Updated revision number for GLM 0.9.4.5 release
Fixed language detection on GCC when the C++0x mode isn't enabled #95
Fixed merge
Removed __declspec(align(16)) committed by mistake #91
fix: subscript swizzles in cuda device code
fix: function-local static arrays unsupported in cuda device code
fix: component declaration order -> debug display order!