Moved everything in InitSkills() into the SkillDataBase
Ported most of the skill scripts to use the new scriptpointer setup
More tweaking
Fixed a few miscasted scripts
Fixed all the things, everything compiles and is mostly usable
Certain portions of the Skill array need to be reinitialized on a per-level basis
Renamed to Player.SkillCategory[], dem typos
Make more things work
Made the simple Aura icons bob up and down slowly when rotating around the player
Fixed Summoning Skills and made sure everything related to them works properly
Merge branch 'skillrewrite' of https://github.com/Kyle873/DoomRPG