- Made Player be able to roll to get over tiny bumps in the ground
-added force to push so the player can get up platforms
- added offset to player ray cast so it no longer hits the player triggering a fake grounding(to stop jumping while in air)
- Increased size of ball and player to match level
-brought ball gravity scale to 1 so it can be pushed
-Added respawn function to the ball so that it can be respawned when it falls off the map
moved prefabs to resource folder instead of the prefab folder in the resource folder