Add MonoGame target.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@557 030a5c38-1ffe-11df-902a-156ec2e33ad3
Add MonoGame demo.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@558 030a5c38-1ffe-11df-902a-156ec2e33ad3
Implement FeatherStone MultiBody with demo.
Add Quaternion::Inverse, Rotate and operator*.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@559 030a5c38-1ffe-11df-902a-156ec2e33ad3
Wrong #include.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@561 030a5c38-1ffe-11df-902a-156ec2e33ad3
Fix SoftBody constructor.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@562 030a5c38-1ffe-11df-902a-156ec2e33ad3
Add MLCP and Dantzig solvers.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@563 030a5c38-1ffe-11df-902a-156ec2e33ad3
Use btScalar for double precision. Fixes issue 58.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@565 030a5c38-1ffe-11df-902a-156ec2e33ad3
Upgrade to SharpDX 2.5 and OpenTK 1.1.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@566 030a5c38-1ffe-11df-902a-156ec2e33ad3
Upgrade to Bullet trunk (rev 2819).

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@571 030a5c38-1ffe-11df-902a-156ec2e33ad3
Fix GetManaged type check.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@572 030a5c38-1ffe-11df-902a-156ec2e33ad3
Formatting.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@573 030a5c38-1ffe-11df-902a-156ec2e33ad3
Fix TypedConstraint managed reference. Fixes issue 61.
TODO: send a patch to bullet that initializes m_userConstraintPtr properly on 64-bit.

git-svn-id: http://bulletsharp.googlecode.com/svn/trunk@575 030a5c38-1ffe-11df-902a-156ec2e33ad3
Initial commit
fixes for double precision
add Move() for characters
Enable MINICL
Add IsEnabled for KinematicCharacter
Add Reset in RayResultCallback to allow reuse of object and avoid expensive reallocation/garbage.

Also added Set(ref from,ref to) for more efficient vector handling
expose CenterOfMassOffset
fix matrix math