Document object tree path context shit.
Memleak fix?
Merge branch 'master' of github.com:OpenBYOND/OpenBYOND
Prevent calls to draw when it's not needed.
Why did I remove this?
Merge pull request #4 from ESwordTheCat/master

Prevent calls to draw when it's not needed.
More object tree shit.
Merge branch 'master' of github.com:OpenBYOND/OpenBYOND
SpriteBatch pooling, example now expanded to drawing 10,000 wiggling mommis without issue.
Hurr durr monogame doesn't have a limit on draws per spritebatch
Compile fix
SpriteBatch pooling, example now expanded to drawing 10,000 wiggling mommis without issue. (reverted from commit 1ab473d8455be4a4712a2d87a789f516d367f8ee)
Merge remote-tracking branch 'upstream/master'
OK i'm stupid as fuck no conflicts now.
Update gitignore to ignore some common linux prefs
Merge pull request #6 from nyanpasu/master

Update gitignore to ignore some common linux prefs
Merge pull request #5 from d3athrow/master

SpriteBatch pooling, example now expanded to drawing 10,000 wiggling mom...
Add command line option parsing to client, test-load DME option.  (WIP)
Merge branch 'master' of github.com:OpenBYOND/OpenBYOND

Conflicts:
	LibOpenBYOND/DMI.cs
Fix dat compile error i made.