msm: Improve qpnp-vibrator scheduling

 * Skip the workqueue and use spinlocks to improve interactivity
 * This vastly improves "recent apps" in Android

Change-Id: I77da17b4f1ce2f213772c41ddbac21250432279e
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
Signed-off-by: flar2 <asegaert@gmail.com>
vibrator: change permissions again

Signed-off-by: flar2 <asegaert@gmail.com>
suspend: enable freeze timeout configuration through sys

At present, the value of timeout for freezing is 20s, which is
meaningless in case that one thread is frozen with mutex locked
and another thread is trying to lock the mutex, as this time of
freezing will fail unavoidably.
And if there is no new wakeup event registered, the system will
waste at most 20s for such meaningless trying of freezing.

With this patch, the value of timeout can be configured to smaller
value, so such meaningless trying of freezing will be aborted in
earlier time, and later freezing can be also triggered in earlier
time. And more power will be saved.
In normal case on mobile phone, it costs real little time to freeze
processes. On some platform, it only costs about 20ms to freeze
user space processes and 10ms to freeze kernel freezable threads.

Signed-off-by: Liu Chuansheng <chuansheng.liu@intel.com>
Signed-off-by: Li Fei <fei.li@intel.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com> (reverted from commit e13dccca1e40b72a04155edf074e1f79f86dc9fc)
kernel: power: Add PM_USERSPACE_FROZEN workqueue

Some device drivers require a callback to be called after the userspace
processes are frozen. This patch adds PM_USERSPACE_FROZEN workqueue
which is called after userspace processes are frozen but when the
kernel threads are still functioning.

Bug 1344551

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Tested-by: Sang-Hun Lee <sanlee@nvidia.com>
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
Reviewed-by: Mitch Luban <mluban@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com> (reverted from commit 0fb96f9a9ab4ddb450beefce44eb83bdd9afeb9d)
freezer: set PF_SUSPEND_TASK flag on tasks that call freeze_processes

Calling freeze_processes sets a global flag that will cause any
process that calls try_to_freeze to enter the refrigerator.  It
skips sending a signal to the current task, but if the current
task ever hits try_to_freeze, all threads will be frozen and the
system will deadlock.

Set a new flag, PF_SUSPEND_TASK, on the task that calls
freeze_processes.  The flag notifies the freezer that the thread
is involved in suspend and should not be frozen.  Also add a
WARN_ON in thaw_processes if the caller does not have the
PF_SUSPEND_TASK flag set to catch if a different task calls
thaw_processes than the one that called freeze_processes, leaving
a task with PF_SUSPEND_TASK permanently set on it.

Threads that spawn off a task with PF_SUSPEND_TASK set (which
swsusp does) will also have PF_SUSPEND_TASK set, preventing them
from freezing while they are helping with suspend, but they need
to be dead by the time suspend is triggered, otherwise they may
run when userspace is expected to be frozen.  Add a WARN_ON in
thaw_processes if more than one thread has the PF_SUSPEND_TASK
flag set.

Reported-and-tested-by: Michael Leun <lkml20130126@newton.leun.net>
Signed-off-by: Colin Cross <ccross@android.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Reviewed-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Tested-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com> (reverted from commit b134a27026a5a2463c3137ad2a1dc2be2fc1047a)
Revert: "Asynchronous Fsync: initial extraction of Async Fsync from HTC"

Signed-off-by: Paul Reioux <reioux@gmail.com>

Conflicts:
	fs/Kconfig
Asynchronous Fsync: FIX long bugged fput after commit https://github.com/dorimanx/Dorimanx-LG-G2-D802-Kernel/commit/16b915bbf7f4dbe87fcd019147b30d3c3fd045a3. Thanks to @dorimanx for bug fixing. (reverted from commit fed1019031401c525e9573512e814551bd92ff01)
freezer: set PF_SUSPEND_TASK flag on tasks that call freeze_processes

Calling freeze_processes sets a global flag that will cause any
process that calls try_to_freeze to enter the refrigerator.  It
skips sending a signal to the current task, but if the current
task ever hits try_to_freeze, all threads will be frozen and the
system will deadlock.

Set a new flag, PF_SUSPEND_TASK, on the task that calls
freeze_processes.  The flag notifies the freezer that the thread
is involved in suspend and should not be frozen.  Also add a
WARN_ON in thaw_processes if the caller does not have the
PF_SUSPEND_TASK flag set to catch if a different task calls
thaw_processes than the one that called freeze_processes, leaving
a task with PF_SUSPEND_TASK permanently set on it.

Threads that spawn off a task with PF_SUSPEND_TASK set (which
swsusp does) will also have PF_SUSPEND_TASK set, preventing them
from freezing while they are helping with suspend, but they need
to be dead by the time suspend is triggered, otherwise they may
run when userspace is expected to be frozen.  Add a WARN_ON in
thaw_processes if more than one thread has the PF_SUSPEND_TASK
flag set.

Reported-and-tested-by: Michael Leun <lkml20130126@newton.leun.net>
Signed-off-by: Colin Cross <ccross@android.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Reviewed-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Tested-by: Prashant Gaikwad <pgaikwad@nvidia.com>
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com> (reverted from commit b134a27026a5a2463c3137ad2a1dc2be2fc1047a) (reverted from commit e6a6fc0b54b06194bb107f4cd3596a83d9e1e4f9)
kernel: power: Add PM_USERSPACE_FROZEN workqueue

Some device drivers require a callback to be called after the userspace
processes are frozen. This patch adds PM_USERSPACE_FROZEN workqueue
which is called after userspace processes are frozen but when the
kernel threads are still functioning.

Bug 1344551

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Tested-by: Sang-Hun Lee <sanlee@nvidia.com>
Reviewed-by: Kevin Huang (Eng-SW) <kevinh@nvidia.com>
Reviewed-by: Mitch Luban <mluban@nvidia.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com> (reverted from commit 0fb96f9a9ab4ddb450beefce44eb83bdd9afeb9d) (reverted from commit 1ae3a5f1c197f47f7441d01d3604902f2149f3a6)
suspend: enable freeze timeout configuration through sys

At present, the value of timeout for freezing is 20s, which is
meaningless in case that one thread is frozen with mutex locked
and another thread is trying to lock the mutex, as this time of
freezing will fail unavoidably.
And if there is no new wakeup event registered, the system will
waste at most 20s for such meaningless trying of freezing.

With this patch, the value of timeout can be configured to smaller
value, so such meaningless trying of freezing will be aborted in
earlier time, and later freezing can be also triggered in earlier
time. And more power will be saved.
In normal case on mobile phone, it costs real little time to freeze
processes. On some platform, it only costs about 20ms to freeze
user space processes and 10ms to freeze kernel freezable threads.

Signed-off-by: Liu Chuansheng <chuansheng.liu@intel.com>
Signed-off-by: Li Fei <fei.li@intel.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com> (reverted from commit e13dccca1e40b72a04155edf074e1f79f86dc9fc) (reverted from commit 8e371c87705ae5a491a3a502932d2d047e5e4756)
Added fsync on/off support.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
Signed-off-by: flar2 <asegaert@gmail.com>
fs: sync: add missing return if fsync is disabled from userspace.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
Signed-off-by: flar2 <asegaert@gmail.com>
fs: sync: enable fsync by default.

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
Signed-off-by: flar2 <asegaert@gmail.com>
fix for app-mounted directories (thanks @mkasick)

Signed-off-by: flar2 <asegaert@gmail.com>
sync: don't block the flusher thread waiting on IO

When sync does it's WB_SYNC_ALL writeback, it issues data Io and
then immediately waits for IO completion. This is done in the
context of the flusher thread, and hence completely ties up the
flusher thread for the backing device until all the dirty inodes
have been synced. On filesystems that are dirtying inodes constantly
and quickly, this means the flusher thread can be tied up for
minutes per sync call and hence badly affect system level write IO
performance as the page cache cannot be cleaned quickly.

We already have a wait loop for IO completion for sync(2), so cut
this out of the flusher thread and delegate it to wait_sb_inodes().
Hence we can do rapid IO submission, and then wait for it all to
complete.

Effect of sync on fsmark before the patch:

FSUse%        Count         Size    Files/sec     App Overhead
.....
     0       640000         4096      35154.6          1026984
     0       720000         4096      36740.3          1023844
     0       800000         4096      36184.6           916599
     0       880000         4096       1282.7          1054367
     0       960000         4096       3951.3           918773
     0      1040000         4096      40646.2           996448
     0      1120000         4096      43610.1           895647
     0      1200000         4096      40333.1           921048

And a single sync pass took:

  real    0m52.407s
  user    0m0.000s
  sys     0m0.090s

After the patch, there is no impact on fsmark results, and each
individual sync(2) operation run concurrently with the same fsmark
workload takes roughly 7s:

  real    0m6.930s
  user    0m0.000s
  sys     0m0.039s

IOWs, sync is 7-8x faster on a busy filesystem and does not have an
adverse impact on ongoing async data write operations.

Signed-off-by: Dave Chinner <dchinner@redhat.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: flar2 <asegaert@gmail.com>
block: account iowait time when waiting for completion of IO request

Using wait_for_completion() for waiting for a IO request to be executed
results in wrong iowait time accounting. For example, a system having
the only task doing write() and fdatasync() on a block device can be
reported being idle instead of iowaiting as it should because
blkdev_issue_flush() calls wait_for_completion() which in turn calls
schedule() that does not increment the iowait proc counter and thus does
not turn on iowait time accounting.

The patch makes block layer use wait_for_completion_io() instead of
wait_for_completion() where appropriate to account iowait time
correctly.

Signed-off-by: Vladimir Davydov <vdavydov@parallels.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: flar2 <asegaert@gmail.com>
sched: add wait_for_completion_io[_timeout]

The only difference between wait_for_completion[_timeout]() and
wait_for_completion_io[_timeout]() is that the latter calls
io_schedule_timeout() instead of schedule_timeout() so that the caller
is accounted as waiting for IO, not just sleeping.

These functions can be used for correct iowait time accounting when the
completion struct is actually used for waiting for IO (e.g. completion
of a bio request in the block layer).

Modified to compile with 3.4.0 on the Nexus 4 (Mako)

Signed-off-by: Vladimir Davydov <vdavydov@parallels.com>
Acked-by: Ingo Molnar <mingo@kernel.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Signed-off-by: flar2 <asegaert@gmail.com>
Revert qualcomm's contributions on mutex.h

Related commit is 3f2bc4d6eb5.

Change-Id: Ia92b90b44bf92b7e40ec984e428379ee1a6c047b
Signed-off-by: Iliyan Malchev <malchev@google.com>
Signed-off-by: flar2 <asegaert@gmail.com>
ARM: 7467/1: mutex: use generic xchg-based implementation for ARMv6+

The open-coded mutex implementation for ARMv6+ cores suffers from a
severe lack of barriers, so in the uncontended case we don't actually
protect any accesses performed during the critical section.

Furthermore, the code is largely a duplication of the ARMv6+ atomic_dec
code but optimised to remove a branch instruction, as the mutex fastpath
was previously inlined. Now that this is executed out-of-line, we can
reuse the atomic access code for the locking (in fact, we use the xchg
code as this produces shorter critical sections).

This patch uses the generic xchg based implementation for mutexes on
ARMv6+, which introduces barriers to the lock/unlock operations and also
has the benefit of removing a fair amount of inline assembly code.

Cc: <stable@vger.kernel.org>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Nicolas Pitre <nico@linaro.org>
Reported-by: Shan Kang <kangshan0910@gmail.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: flar2 <asegaert@gmail.com>
ARM: 7495/1: mutex: use generic atomic_dec-based implementation for ARMv6+

Commit a76d7bd96d65 ("ARM: 7467/1: mutex: use generic xchg-based
implementation for ARMv6+") removed the barrier-less, ARM-specific
mutex implementation in favour of the generic xchg-based code.

Since then, a bug was uncovered in the xchg code when running on SMP
platforms, due to interactions between the locking paths and the
MUTEX_SPIN_ON_OWNER code. This was fixed in 0bce9c46bf3b ("mutex: place
lock in contended state after fastpath_lock failure"), however, the
atomic_dec-based mutex algorithm is now marginally more efficient for
ARM (~0.5% improvement in hackbench scores on dual A15).

This patch moves ARMv6+ platforms to the atomic_dec-based mutex code.

Acked-by: Nicolas Pitre <nico@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: flar2 <asegaert@gmail.com>
nohz: Reduce overhead under high-freq idling patterns

One testbox of mine (Intel Nehalem, 16-way) uses MWAIT for its idle routine,
which apparently can break out of its idle loop rather frequently, with
high frequency.

In that case NO_HZ_FULL=y kernels show high ksoftirqd overhead and constant
context switching, because tick_nohz_stop_sched_tick() will, if
delta_jiffies == 0, mis-identify this as a timer event - activating the
TIMER_SOFTIRQ, which wakes up ksoftirqd.

Fix this by treating delta_jiffies == 0 the same way we treat other short
wakeups, delta_jiffies == 1.

Cc: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Chris Metcalf <cmetcalf@tilera.com>
Cc: Christoph Lameter <cl@linux.com>
Cc: Geoff Levand <geoff@infradead.org>
Cc: Gilad Ben Yossef <gilad@benyossef.com>
Cc: Hakan Akkan <hakanakkan@gmail.com>
Cc: Kevin Hilman <khilman@linaro.org>
Cc: Li Zhong <zhong@linux.vnet.ibm.com>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Paul Gortmaker <paul.gortmaker@windriver.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Steven Rostedt <rostedt@goodmis.org>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Signed-off-by: flar2 <asegaert@gmail.com>