Added handling for joinGame on server
Merge branch 'dev' into server

Conflicts:
	server.js
Merge branch 'dev' into server
added sandbox, and running sandboxed code
Added gameFull when there are more than 2 players
Merge pull request #20 from wgester/dev

socket fix
Handling updates and ready events
Merge branch 'dev' into server
Fixed gameID in games.js
Deleted some console logs
Merge pull request #21 from malucky/dev

Added socket endpoints for ready, update
css
Socket updates opponent
Oponent window is now getting rendered with sockets data
Merge pull request #22 from deini/dev

Socket updates opponent
Bug fix for empty game room
added populateChallenges.js
correctly returning socket
added test and testResults in sockets.js
Fixed bug with updating on server