Splitted Program and HotProgram into seperate file
Added HotProgram::draw(), which works, but isn't perfect at all...
Splittet argument vertexCount into vertexCount (for real now) and vertexSize
Changed and improved HotProgram::draw and some other stuff
Added default value for offset and count parameter in draw. If omitted the whole VertexSeq is used.
Added a way to access data of vertex buffer with less type safety (#22)
Added TextureContainer, HotProg::draw now has TextureContainer as first argument and performs optional texture checks. Also added some features to VariadicTools.
Added [s]logAndThrow function.
Merge branch 'log-and-throw' into combine-all
Added shortcut logThrowGL for GLObjects to call logAndThrow<GLException>
Merge branch 'log-and-throw' into combine-all
Fixed stupid bug.
Merge branch 'log-and-throw' into combine-all
Used logThrowGL in some places and added texture prime check.
Added config flag for ignore debug logs completely and removed useless Logger methods.
Merge branch 'combine-all' into dev
Added untested FrameBuffer code (compiles though) + some minor improvements
Fixed some bugs: First working version of FrameBuffers. \o/
Some framebuffer improvements + added clear function to clear buffer