Adaptive tesselation added
UV divider (scaler) added
Flat ocean example added
SeaCraft scene scale applied to FakeSSS ocean
Minor size and noize params
Fake SSS color updated
BeginDestroy moved outside WITH_EDITOR define
Shipping mode compilation fixed, close #2
Basic ocean management
Buoyancy component
First simple ocean shader and physics class
Water height fix
bp category fix
Buoyancy logic updated
Ocean state syncronization in surface blueprints
Fixed name problem
Implemented GetOceanLevelAtLocation for a non-simple OceanStateActor
Exposed methods for static linking
Can now move ocean with boat