Updated Run Game Window

Run Game Window now has a debug mode.
- Can be opened from EditItemWindow to check the scene that an Item is
associated with.

Also fixed small aesthetic issue with Edit Item Window
Merge pull request #37 from jcote008/JcoteFork

Updated Run Game Window - Merged 04/08/14
Inventory

Added Inventory / Backtrack
fixed conflicts

Fixed RunGameWindow conflicts
Fixed Remove Item Functionality

When an Item is removed, it now removes itself from any scenes that are
connected to it.
Added Pictures

User can now edit a file in /images/images.txt
If the user specifies an image in the format:

image name (can be anything the user wants)
imagename.extension (the actual name / extension of the image)

and ensures that these images are maintained within the same folder,
then the SceneManager will load these files on startup and the user may
select an image for each scene.

Tyrone
Merge remote-tracking branch 'upstream/master'
Merge pull request #38 from TyroneLagore/master

Added pictures - Merged 04/08/15
Redesigned EditSceneWindow

Redesigned EditSceneWindow to allow the user to select a picture.  Made
a library of pictures that fit the image location and pictures are now
viewable in run mode.

Tyrone
Merge pull request #39 from TyroneLagore/master

Redesigned EditSceneWindow - Merged 04/08/14
Merge remote-tracking branch 'upstream/master' into ChrisBranch

Conflicts:
	src/Windows/EditItemWindow.java
	src/Windows/SceneInfoWindow.java