moved str2obj out to Player to eliminate need for $world->things
invented Biomes
made everything spawn their own dependants instead of "startup"
set up link to my new world
allow Biome and Place to "new" up properly
altered the way "can_see" works to account for finding where things are stored
Had to modify Player to account for "can_see" changes
altered how remove's and add's work in general
Changed the way Deer spawn
HUGE CHANGE: World Auto-Generates now
make 'look' return what you can see in each direction
created a couple more biomes
cleaned up some perl critic
very tiny changes. Ripped $world out of things and some trivial perl critic touch-ups
allow movement to work again in the new world layout
had to override my overoad
redid taking objects and movement, still minor bugs