T S1: fixed initial scenario end prompt

You can't have two events with the same name, and one set to first once. Only the first one will fire.
Use a slightly different name for this one to be clear
T S1: made Delf face the keep after he moves
T S1: changed the route Delf takes when he leaves. He now goes via the road
Merge branch 'master' of github.com:wesnoth/wesnoth