Sec Officers spawn with Stun Baton
Adjusts simple_animal speed to match recent human speed nerf.
APC overlay bugfix.

Before: If you turned off the breaker and fiddled with on/off states and turned on the breaker it wouldn't update the overlay because the check_updates wasn't doing an if(operating) check and would think it didn't need to update the overlays once you turned on the breaker.

After: Check_update() now takes into account the operating (breaker on/off) variable and accounts for it in update_overlay.

Thanks Razharas from /tg/ #coderbus for bringing this to my attention.
Adjusts move_to_delay because HONK SEPERATE PLAYER AND AI SPEED VALUES
ILikeToBorg
Dumb
Added atmos and jani watertanks, changed nozzle types
Fixes a runtime regarding the retrovirus deleting itself when there's no affected mob
Exofabs upgrading overlap fix

Now tech upgrading and part upgrading do not override eachother
Also changes some numbers to be less insane with current stacking
Merge branch 'master' of https://github.com/tgstation/-tg-station into Exofabs
Changed overriden machines so that they do not attack cyborgs that aren't synced to the AI.
Overriden machines are their own subtype now.
Did not use the faction variable as that can be unreliable as neutral hostile mobs will attack any other mob without the neutral faction flag.
Changed janitor and atmos tanks slightly
Added watertank crates
DNA injectors get DNA scanner's damage_coeff.
DNA injectors get DNA scanner's damage_coeff.
Merge pull request #3014 from fleure/tanks

Added atmos and jani watertanks, changed nozzle types [MAP]
Fixes Deaf Bug and Recursive stuff
Merge pull request #3053 from ChuckTheSheep/Recursive-Fixes-and-Deaf-Bug-Fix

Fixes Deaf Bug and Recursive stuff
Fixing JMP-href in asay for C4 planting

The JMP-link in the message_admins() when planting C4 on walls/doors etc always teleported admins to 0,0,0. It has been fixed now.
GPS window gets variable height

The GPS window will now open with a variable height to exactly fit the amount of GPS devices that will be shown.