Add missing method to WinInXTurns
Add turn count to level
Revamp growth determination
A bunch of fix up for new growths
Remove automatic unit gain
Units start with a min of 15 max_hp
Fixes bug with goal
Adjust probabilities of different classes.
Mountains are passable but take a whole turn of movement
more enemies, earlier on
Raise an error if an enemy is missing a stat, in constructor
More baddies and weapons