LR-99: Battle Engine v1

You repeat the same logic for each direction. Try creating a helper method that prints city / unique place information for a given space. For each direction, if an exit exists, call the helper method.

As a result of using the helper method, your code will shrink (quite a bit!) and you'll avoid the problems that come with duplicated code (e.g. inconsistency, forgetting to update all spots when there's a change).