Updated and added icons (now 64x64) - fixes #4
* updated rice and corn
+ added carrot, acorn and apple item icons
Refactored farming and crops to allow growing on different farm-soils, some of which might improve the speed of growth.
Refactored farming and crops to allow growing on different farm-soils, some of which might improve the speed of growth.
Improving farming.
Preparing farm for extraction to separate module.
Seeding herbs and planting them.
Herbs growth and dying.
Herbs are now pollinating on fields.
Added new "farming" atlas with pouch icon.
Icon for seeds (crops and herbs) uses the SeedBagAssetResolver.
Positioning of seed overlay.
Positioning of seed overlay.
Fixing bugs - bag seeds should now be displayed correctly.
Improved the quality of the icon rendering.
Extracting util methods for generating textures on the fly.
Generation of herb icons based on texture layers and hue ranges.
Pillar shape was moved to StructuralResources.
Making sure the mods work in multi-player.