Player has the score set and replace system in, still needs to draw said score
Fixing merge mistake, all should be good now
pressing escape on menu now quits again!
also note- DO NOT EVER USE SURFACES, they break the laptop executable.
I'm such a derp ;_;
Ok! if i don't get my head around this, this list is going to become incomprehensible!
What this has done is simply add back the features that were for some reason removed in the merge fix commit. -_-
Score now shows "world record" and grabs name
Highscore system finished
Merge branch 'feature/Highscore_System' into develop
Menu no longer looks like crap!
still needs fixing though
Flash probably fixed
*Flash actually fixed.
*Flash sped up
*Pillars now have sprites and are visible
*Game now longer uses the same seed
+obj_runner; is the new manager of all wall speed related things
*Game no longer depends on obj_wall.faf for score, now use obj_runner.worldspeed (it makes it easier and faf was a stupid variable to begin with)
+Level now procedurally generates on the fly
-Menu is now just black
+Game now calculates distance travelled
+obj_score now draws 8 pixels lower to allow distance to be drawn
* Player no longer flaps,  instead it glides
*Thrust sound fixed
! Dive sound broken
*Highscore text fixed