Random Battle: Add Spe EVs for TR and Gyro Ball users
Trick Room mons are on disadvantage unless this is active.
Trick Room needs a set up turn.
If no EVs are given, Trick Room and Gyro Ball mons are simply at
disadvantage. Even if Gyro Ball hits hard, it's at the mercy of OHKOs
or switch-in 2HKOs.
Remove Eerie Impulse from Voltorb's and Electrode's viable moves
It's an awful move