removing temporary files before generating packs
changed to map_ to map name and description in map pack description
updated version
added additional level path accessed as first argument when executing to game
finding mappack from level_user resource group
fixed bug that retry is not working properly
made key a bit bigger
added GPLv3 licence
added licence output
corrected text for level Castle_1
fixed bug that all object on a exploded tile are deleted
added implementation of new map: fly_high
some map updates
updated fly high map