Added stub.
Chunk separation in progress.
Merge remote-tracking branch 'origin/LinearAllocator' into pool_allocator

Conflicts:
	GameEngine/ToolKit/ToolKit.vcxproj

Added PoolAligator logicz!
Merge remote-tracking branch 'origin/LinearAllocator' into pool_allocator

Conflicts:
	GameEngine/ToolKit/Source/LinearAllocator.cpp
Added files for Double Ended Allocator.
Double Frame allocator added.
Merge remote-tracking branch 'origin/LinearAllocator' into pool_allocator

Conflicts:
	GameEngine/ToolKit/ToolKit.vcxproj.filters
forgot to save files before merge. Whooops!
Fixed HEAP Corruption, LinearAllocator was able to allocate too much.
Merge branch 'LinearAllocator'
Added include directory to release config.
removed else in the destructor in LinearAllocator. after destruction m_Buffer should always be set to nullptr.
Merge branch 'LinearAllocator'
Merge branch 'master' into DoubleEdgedAllocator

Conflicts:
	GameEngine/ToolKit/ToolKit.vcxproj
	GameEngine/ToolKit/ToolKit.vcxproj.filters