Using modid to classifiy textures and names
Reformat whole code
Replace BlockName through generic Name
Deleted deobf since not needed
Refactoring
Restrict field access
Switching to AItemArmor
Generic description
Cleanup
Before moving to scala
Unloading sub mods
Stubs for appagri and appint
Update build for scala
disable ant compiling for scala
Add common interface for common proxies
Remove dagger, apt and shadow dependencies
Refactored so that java isnt read
Added missing implementation of proxies
Renaned the log to lessen match of other modules
Update Forge
Added Findbugs for scala compiling against Guava 12+
Clarify config options