Removed some animation legacy systems.
Set up Main menu scene + assets
Ignored parenting between targets and projectiles (due to superman bug)
Adjusted projectile collisions to one collider each.
GameAnalytics package imported, no other changes.
Animation triggers are now sent to every child in an entity prefab
New Bunny Score

title
Added debug mode to toggle UI controls
Removed score modifiers and streaks from game
Fixed legacy animation bug
Updated gameplay settings
Adjusted Game Analytics settings
Updated deck obstacle
Merge branch 'animation_fixes' into development
Merge branch 'production' into development
Removed unnecessary plugin examples
Volume Tweak

Lowered volume of PositiveCollision (1 -> 0.8)
Initial implementation of time-out for game over
Removed dragon boat
Added UI placeholder, fixed texture qualities