Successfully compiled on desktop
Removed engine-core files. Preserved some engine-core code in the Map files, which are not currently used
removed extraneous files
moved enginetest logic to GameEngine::run(). removed bounded_buffer and threading from GameEngine.
removing db from git
result flag of moveEntity available at all scopes
cleaning up
Attached Map code to GameState. General Cleanup
Refactoring map functionality
Cleanup: removed pthreads and mutexes from GameEngine
Restructured EngineQuery: added response fields, param field.

Beginning to refactor GameEngine for changes
Refactored GameEngine query methods to fit new EngineQuery structure
Merge pull request #8 from austin-garrard/GameEngine

Game engine