TR1 set up new raycasts
fixed the most important issue
new approach: use trigger instead of raycast
only use CP triggers, use table and indexes
collision counter, removeTrigger in delete()
setting the wooden snake
0307: fix pause recording button availability
fixes #275
0308: lower waypoint signs' specular glare
0309: new crossing point sign
0310: fix infoText removal when recording/not driving
0311: shorten validateCourseGenerationData() fn
0312: recording: new page layout
* buttons instead of text
* option to trigger turn maneuver (modes 4/6)
#273
0313: bigger offset for Deutz 5465H
#270
0314: mode6: support for MR's realBalerOverFillingRatio
0315: checking other trailers if first one is empty

#276
0316: fix area_has_fruit widthX setting
0317: add pickup jam globalInfoText
0318: better information display when aiTrafficCollisionTrigger is nil
0320: mode6: fix pickup query (self vs. workTool)
0320: mode6: set minWaitPoints for baleLoaders to 2 instead of 3