Added animation class, initial work on new battle UI
#15 Fixed bugs in Animation. Stripped out all logic from CardAnimator except for the player's hand animations.
UI work
Added card dragging to PlayerHand, added card targeting to PlayerHand.
Added basic rules for max energy (10), max hand size (5), and max field size (6)
Fixed card draw and full field rules
Merge pull request #16 from rswhiting/master

Added coffeemaker and nightlybuild, also forced heal to work until buffm...
#15 Added simple attack animation. Discard animations. Cast card animations.
Added animation class, initial work on new battle UI
#15 Fixed bugs in Animation. Stripped out all logic from CardAnimator except for the player's hand animations.
UI work
Added card dragging to PlayerHand, added card targeting to PlayerHand.
#15 Added simple attack animation. Discard animations. Cast card animations.
#15 Added ActionPayloadQueue to consolidate actions on the client side
Merge branch 'master' of https://github.com/DougHamil/jira-heroes into new_battle_ui
Merged
#15 Added payload-based animations. Fleshed out battlecard and battlehero animations
Bumped Pixi.js version to support tinting. Used cards are now tinting.  used is now a card status.
Merge pull request #5 from DougHamil/master

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