- check for regeneration shields when using curses to deal lethal damage

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25688 269b9781-a132-4a9b-9d4e-f004f1b56b58
Added new card names to changes.txt.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25689 269b9781-a132-4a9b-9d4e-f004f1b56b58
git-svn-id: http://svn.slightlymagic.net/forge/trunk@25690 269b9781-a132-4a9b-9d4e-f004f1b56b58
Adjusted credit reward calculation for overkill/life gain.

Commit message for the previous commit: Fixed a bug that would cause an infinite loop in the AI code for choosing tap/untap targets.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25691 269b9781-a132-4a9b-9d4e-f004f1b56b58
- Added infinite loop protection to prevent cases like AI using Sky Hussar.

git-svn-id: http://svn.slightlymagic.net/forge/trunk@25692 269b9781-a132-4a9b-9d4e-f004f1b56b58