Made holograms rotatable (only along the Y axis for now) by whacking them with a wrench.
Avoiding potential race condition in tablets. I think.
Avoiding (harmless) IC2 log spam on world unload.
Switched to extracting the native library into the game directory (instead of the temp directory), configurable.
Merge pull request #519 from logangorence/master

Added a few Doctor Who robot names
Made cables render a little socket / plug when connected to blocks and some other stuff.
Fffff.
Highlighting slots to indicate which items can go where in most GUIs.
Also highlight slots for items hovered in NEI.
Implemented template system for assembler.
Reworked how complexity is computed when assembling robots. Cases now only provide a base level, CPUs control the max complexity in more detail (and don't contribute to complexity themselves anymore). Closes #522.
Made robots have a fixed (high) number of supported components instead of basing it on the CPU, so it's fully based on the complexity when assembling now.
Cleaned up a bit.
Fixed some slots being invisible due to the last commit.
Added tablet template for assembler and fixed a couple of small issues related to that and tablets in general.
Housekeeping.
Some more housekeeping and a bit of recipe tweakery.
Fixed remote terminals being broken since a36a0b525ccaea10f27a6d3ae38f037d72c452c1.
Fixed a race condition in tablet caching.
Fixed a few small typos.