Cursor works in middle of screen
Should include prefabs in dev scene
Loot Berry with cursor in center of screen
Gitting back to working on dev...have some merge conflicts to work out
Merge conflicts solved dev branch is now up to date on scripts
Player inventory initialized as empty. Thrown beehives are once again destroyed after a set time.
Minor Optimization
First steps to cleaning up LootItem script.
Cleaning up repo a bit
Looking in to why this extra folder was made for repo
Letting this LootItems.cs stay as it is until later.
Merge remote-tracking branch 'origin/dev'