First Overworld organization attempt
- Added Shade animation
- Added randomYState enemy to overworld
- Gave randomyState Shade animation
- Changed colors of enemy portals in overworld
- Player attack animation plays during attacks then returns to normal stance after allotted time

Known Issues:
- PopStateButtonState line 47 causes an error when clicking any button but start.  setPressed() is not recognized ... even though it is in buttonState