Vehicle Manager - FPS Fix - Update

Noticed there were some corrections to this 3rd Party FPS Fix. They have
now been implemented.
Fix for Issue #23
Fix for Issue #24

Issue #24 arised due to the Class Array not holding the newly
implemented Classes (Explosive Specialist and Sniper). Now the Array
holds every Class avaible for future compatibility.
Fix for Issue #14

Scanner on the UI moved to better fit while in a group (as group leader)
and still making room for the chatbox.
Various Minor Corrections!

Various minor corrections
=
* Corrected some text to better reflect how I want it.
* Removed a sleep from clientInit.sqf
* Enabled Debug Console for Admins only.
* Corrected **cfgVehicles** to **CfgVehicles**, which is more correct.
mission.sqm - update

**Updated the mission.sqm to more consistently hold the new classes
added.**
* Explosive Specialist
* Sniper