Chinese update
Fix Bottle Deletion with Barrel Interactions.
Prevent Players from moving while Overburdened.
Save FamiliarizedToday so the player doesn't get penalized when the chunk is reloaded
Merge pull request #633 from aliceingame/master

Chinese update
Merge pull request #636 from CHeuberger/SaveFamiliarized

Save FamiliarizedToday
Merge pull request #634 from fuami/barrel_bottle_interactions_fix

Fix Bottle Deletion with Barrel Interactions.
Fixed invisible item due to blocks falling on stairs.
Merge pull request #635 from fuami/fix_overburdened_movement

Prevent Players from moving while Overburdened.
Fixed Display bugs with barrel giving incorrect feedback. The initial process of pickling now takes 4 hours instead of being instant since players kept thinking this was a bug.
Can now cut decay from items as long as there is a knife in your inventory by adding a single piece of food to the crafting grid. It will scan your inventory for a knife and damage it. This facilitates the altered process for the D key trim. It now uses this no-knife recipe. This should hopefully get rid of the knife dupe.
Should fix server armorstand crash
Breaking a bloom block should now correctly move the item into the block containing the bloomery so that the player can retrieve it.
Fixed Greenbeans and Soybeans not restoring nutrient C.
Derp
Fixed bugs with splitting iron blooms.
Lowered hardness of all smooth and brick stones.
Version Bump
Adjusted chiseling rules so that you can not chisel any block with with 2 raw stone blocks above it. I'm aware that this can be a pain for decoration but I put the usefulness of support beams above that. I will entertain other ideas for how to achieve the same effect however.
Added null checks to prevent clientside crucible crashing.