Merge pull request #113 from ferstaberinde/dev

v3-0-8
Merge pull request #116 from ferstaberinde/dev

v3-0-8 (more)
Merge pull request #117 from headswe/dev

Update f_cam_eventHandler.sqf
Merge pull request #118 from ferstaberinde/dev

v3-0-8 (even more)
Rewrite of BodyRemoval:
* removeBody is now defined via cfgFunctions
* addRemoveBodyEH is now server-side only
* excluded playableUnits
* changed to use MP EHs
* switched back to regular EH
* script now runs only on server & HC
no message
Merge branch 'dev' of https://github.com/ferstaberinde/F3 into dev-removeBodyEH
Merge pull request #156 from Wolfenswan/dev-removeBodyEH

Garbage Cleaner component is not run on clients any longer
no message
no message
no message
no message
no message
* nearPlayer is a function now
* nearPlayer is used in fn_removeBody & fn_cTracker
code-optimization (caching)
* single unit groups are now hidden as well (never sim disabled)
* vehicles of units are hidden as well
typo-Fix
Bug-fixes/tweaks after first run:
* now launched via init.sqf (allows to define waiting time and sleep loop easier)
* Cleared up cInit
* Typofixes in cTracker
* Enabled by default in description.ext
caching is now spawned