[Ready]Change the bash value and to-hit of several items

Nothing big, just some values change that was bother me for a while.

Noticable change that will affect gameplay:
+ Quarterstaffs are weaker now
+ Buffed mace and morningstar
OK, if it's got the gears on it should have a point or two of cutting as well.  To-hit should be -2 or -3 as the damn thing is gonna move as you swing it, BUT it'd hurt if it hit.