Moved Object, fixed item drop
Fixing a subtraction in debug.
Well, that was fucked.
Added ROL barf, overhauled Creature.attack() for better debug output. Added debug output for rolls in Dice.low()
Barf now abides debug = true/false
Merge pull request #56 from cptmashek/painful

Moved Object, fixed item drop
Update README.md

Someone forgot to close their parentheses