:circus_tent: Added .gitattributes & .gitignore files
initial
fixed initial
upgraded to json.NET

so much better
included shaders
monsters data
smooth player and creature movement and rendering
began on server mock
basic server and movement
updated todo
hourslog
finished refactoring ServingJava
scrapped Unity server stuff

began implementing Serving Java
basic client/server using Serving Java
downloaded files from server loaded at runtime

using WaitHandle to alert main thread when connection to server is
settled
download files from server in folder on root directory and loading using
System.IO. Unity methods had issues.
Improved Locator class
removed useless .dlls
server spawns creature and client displays

renamed player -> creature
deleted player class
moved Direction to Utilities
creature movement
server TileMap
server: fixed mistake in getSectorOf