create LoadingScreen
create IntroScreen
private constructor
cleanup
refactoring: move match3.ccs.display.screens.BaseScreen -> match3.core.display.BaseScreen
add LoadingScreen, IntroScreen -> CCSScreenFactory
remove GameEvent.GOTO_EMPTY_SCREEN
remove blank lines
add function onGotoIntroScreen(?_)
create Events.GOTO_INTRO_SCREEN
create GameEvent.GOTO_LOADING_SCREEN
create function onGotoLoadingScreen(?_)
start with GameState.Intro
configure state machine fix
update base functionality