GerenciadorShader changed to add mesh in list
Render list of Mesh is working
prioritized rendering
Implemented main loop with render
Implemented Rotation
Rotation is implemented
Added Ruyther Textures
Sort mesh's in draw
Changing .off to .obj files
Read MTL
Load .mtl files
Changed .glsl files
Rendering again
Beginning to understand how to send texture to the shader
Removed Magic++
Added rotations
Read mesh files with config file
Read position off mesh's with the config file
Position of Walls in config file
ArcadeDireito posicionado