*Changed the snakes starting length to 3
     Now the movement appears more fluid
     due to the fact that its longer,
     and I sped up the gamespeed.
  *Realized I had no actual board array.
     Made an array to represent the board
     so that I can know where the snake is
     and put food on an unpopulated part of
     the board
   *Made a method that will take the position
     of all the sankes parts and put them on
     the board in the right place.
  *Changed naming of a view method
  *Added a method in the controller that
    will randomly generate a position
    for food on the map. It takes into
    account where the snake has been.
  *There is also a controller attribute
    that knows the position of the food.
  *I also noticed that my board array is
    only adding snake positions, it isnt
    clearing it from the old spots, which
    is a problem I'm going to address in the
    next commit.