wip for changeable entities
remove unused event code
bugfix: axes need to be drawn in the world frame
refactored how to have block statements and separate entities
minor: small note to transform for drag events
found the line that moves entity if there's a velocity
can reference entity position in statements
can reference entity dim in statements
drag to change dimension of glyph
convert appinput mouse positions to floats
add back open and closed paw cursors
move the entity around with the mouse
add comment about bug
remove unused highlightGlyph
separate out the terms
hacked basic variable binding and map
factor out getVar method
remove Pos and Radius from terms
remove magnification and rotation as terms
Make tuples take terms as expressions