Added code for UserHandler disposal.
Don't fetch Inventory synchronously
It's causing HUGE delays when creating a userhandler, and also issues when attempting to accept a friend request
Merge pull request #585 from BlueRaja/DontFetchInventoriesSynchronously

Don't fetch Inventory synchronously
Merge pull request #582 from scholtzm/UserHandlerDisposal

Added code for UserHandler disposal.
Add BlueRaja to Contributors.

>Jessecar96 added BlueRaja to Jessecar96/SteamBot  8 hours ago
Update BlueRaja's link
Merge pull request #596 from SephirothSG/patch-1

Add BlueRaja to contributors.
Small refactoring in preparation for fixing the 'ItemRemoved event not fired' vulnerability
Changed type of 'MyOfferedItems' and 'OtherOfferedItems' from List<ulong> to IEnumerable<TradeUserAssets>.

This is necessary for the upcoming security patch.
Make TradeUserAssets immutable, equatable, comparable.
Fix for https://github.com/Jessecar96/SteamBot/issues/602 - exploit caused by Steam sometimes not correctly sending the ItemAdded/ItemRemoved events
Merge pull request #605 from BlueRaja/FixItemRemovedEvent

Fix item removed event
Expose the list of the bot's friends and groups
Give better error messages from Trade.Poll(), use an enum for trade_status
On trade_status == 2, retry the request later
Exposing UserHandler fields.
Correctly set _otherUserTimingOut
(I'm not sure what happened to this code, I'm 100% I wrote it...)
Renaming private fields to keep code-style consistent
Fix the incomplete `FriendsList` list, and remove the useless groups list
Fixed friend request declination.