Initial commit for LD29. Empty file of main.lua and credits.lua
Created a credits screen for the game.
Added the game file that will run the games itself and the levels.
Added function to add the main image background. Also added the states to handle the different game states.
Gimp file of the main background image.
Created a basic config file for the game.
Background image for the main screen.
Added the main options (new game, settings, credits,quit) to the main menu. Also added mouse functionality to change game state when selecting the option.
Added basic functionality to load game levels for the application.
This is athe first game level available for the game.
Added the level background.
Added a return function to return to main menu with "Esc" is pressed.
Chhange the state variable to global so I have the ability to change states in different objects.
Asset file for the player entity
Added player entity to the game.
Added player entity to the game state of the application.
Started added the player object in the level.
Added the movement animation for the player.
Added the machine entity to the game state and set the player's correct location.
Added the initial machine asset file into the repository.