Created separate public loggin macros
Changes to logging mechanism
Added Framebuffer object
Removed duplicated texture code from Framebuffer object
Added cube map
Added texture locations
Added access to fov and aspect in camera
Merge branch 'develop'
Update README
Added type argument to CubeMap constructor
Made logging macros better
Disable textures, lighting and depth test when rendering font
MIT License
Merge branch 'develop'